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MaterialPropertyBlock.SetInteger

Declaration

public void SetInteger(int nameID, int value);

Declaration

public void SetInteger(string name, int value);

Parameters

name The name of the property.
nameID The name ID of the property retrieved by Shader.PropertyToID.
value The integer value to set.

Description

Adds a property to the block. If an integer property with the given name already exists, the old value is replaced.