interface in UnityEditor
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CloseImplements this interface on a Viewpoint<T0> to define a camera frustum when a Viewpoint is enabled in the Cameras Overlay.
These fields can be modified in the Scene view:
FarClipPlane | Maps to Camera.farClipPlane. |
FieldOfView | Maps to Camera.fieldOfView. |
FocalLength | Maps to Camera.focalLength. |
GateFit | Maps to Camera.gateFit. |
LensShift | Maps to Camera.lensShift. |
NearClipPlane | Maps to Camera.nearClipPlane. |
Orthographic | Maps to Camera.orthographic. |
OrthographicSize | Maps to Camera.orthographicSize. |
SensorSize | Maps to Camera.sensorSize. |
UsePhysicalProperties | Maps to Camera.usePhysicalProperties. |