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GameObject.SetGameObjectsActive

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Declaration

public static void SetGameObjectsActive(NativeArray<int> instanceIDs, bool active);

Declaration

public static void SetGameObjectsActive(ReadOnlySpan<int> instanceIDs, bool active);

Parameters

instanceIDs Instance IDs of GameObjects to activate or deactive.
active Activate or deactivate the objects, where true activates the GameObjects and false deactivates the GameObjects.

Description

Activates/Deactivates the GameObjects by instance ID, depending on the given true or false value.