struct in UnityEngine
/
Implemented in:UnityEngine.PhysicsModule
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseDescribes a contact point where the collision occurs.
Contact points are stored in Collision structure.
Additional resources: Collision, Collider.OnCollisionEnter, Collider.OnCollisionStay, Collider.OnCollisionExit.
impulse | The impulse applied to this contact pair to resolve the collision. |
normal | Normal of the contact point. |
otherCollider | The other collider in contact at the point. |
point | The point of contact. |
separation | The distance between the colliders at the contact point. |
thisCollider | The first collider in contact at the point. |