Version: 2023.2
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  • C#

ExternalFileReference

struct in UnityEditor.Build.Content

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Description

Desribes an externally referenced file. This is returned as part of the WriteResult when writing a serialized file.

Properties

filePathThe path of the file that is referenced.
guidA GUID that represents the file being referenced. This GUID might be used to locate default editor resources, but generally pathName is used to identify externally referenced files.
typeThe lookup resolution index for the GUID field in the editor. This is used in conjunction with the GUID internally and should not be modified.