Version: 2023.2
LanguageEnglish
  • C#

AudioSource.spatializePostEffects

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public bool spatializePostEffects;

Description

Determines if the spatializer effect is inserted before or after the effect filters.

This flag only has an effect if the spatialize flag is enabled on the AudioSource. See AudioSource.spatialize for further information about spatialization.