Version: 2023.2
LanguageEnglish
  • C#

AudioClipLoadType.DecompressOnLoad

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The audio data is decompressed when the audio clip is loaded.

The audio clip will load the data and make sure it's kept in memory in decompressed form, allowing scripts to modify the audio data.