Version: 2023.1
LanguageEnglish
  • C#

MeshInfo.ChangeState

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public XR.MeshChangeState ChangeState;

Description

The change state (e.g., Added, Removed) of the tracked mesh.

The ChangeState is relative to the last call to XRMeshSubsystem.TryGetMeshInfos. For example, a value of MeshChangeState.Added indicates the mesh has been added since the last call to TryGetMeshInfos.