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                Description
                Subtracts one vector from another.
               
              
        Subtracts each component of b from a.
       
              
        
using UnityEngine;
public class Example : MonoBehaviour
{
    void Start()
    {
        // prints (-5.0,-3.0,-1.0,1.0)
        print(new Vector4(1, 2, 3, 4) - new Vector4(6, 5, 4, 3));
    }
}
       
              
              
              
                Description
                Negates a vector.
               
              
        Each component in the result is negated.
       
              
        
using UnityEngine;
public class Example : MonoBehaviour
{
    void Start()
    {
        // prints (-1.0,-2.0,-3.0,-4.0)
        print(-new Vector4(1, 2, 3, 4));
    }
}