struct in Unity.Collections
/
Implemented in:UnityEngine.CoreModule
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CloseNativeArray interface constrained to read-only operation.
IsCreated | Indicates that the NativeArray.ReadOnly has an allocated memory buffer. |
Length | Number of elements in the NativeArray.ReadOnly. |
this[int] | Read-only access to NativeArray.ReadOnly elements by index. |
AsReadOnlySpan | Exposes NativeArray.ReadOnly data as a System.ReadOnlySpan<T>. |
CopyTo | Copy all elements to a NativeArray or managed array of the same length. |
GetEnumerator | Get enumerator. |
Reinterpret | Reinterpret the array as having a different data type (type punning). |
ToArray | Convert the data in this NativeArray.ReadOnly to a managed array. |
UnsafeElementAt | Read-only access to NativeArray.ReadOnly elements by index. |