Version: 2023.1
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  • C#

TreeMotionVectorModeOverride

enumeration

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Description

Options for motion vector rendering on the terrain.

Properties

CameraMotionOnlyUse only camera movement to track motion for all SpeedTree models painted on the terrain.
PerObjectMotionUse a specific pass to track motion for all SpeedTree models painted on the terrain.
ForceNoMotionDon't track motion for SpeedTree models painted on the terrain. Note that models are still rendered in the object motion vector pass, so the CPU performance is similar to `Per Object Motion`.
InheritFromPrototypeFor each SpeedTree model painted on the terrain, inherit the motion vector rendering mode from the import settings, instead of a terrain-global value.