Version: 2023.1
LanguageEnglish
  • C#

SimulationStage.RunSimulation

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

This stage advances the scene in time.

Specifically, this stage:

  • Clears stored contact, trigger, and joint break events.
  • Updates all vehicles forward in time.
  • Advances the physics scene forward in time.
  • Invokes the Physics.ContactModifyEvent.
  • Reads and stores contact, trigger, and joint break events.