Version: 2023.1
LanguageEnglish
  • C#

ReserveModifiersAttribute

class in UnityEditor.ShortcutManagement

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Description

Provides an attribute that reserves one or multiple modifiers for a specific shortcut.

A reserved modifier does not prevent a shortcut from triggering when another key is pressed.

Properties

ModifiersOne or more modifiers to reserve.

Constructors

ReserveModifiersAttributeCreates an attribute that reserves a modifier for a single shortcut.