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Represents the type of a SerializedProperty.
See Also: SerializedProperty.propertyType.
|Represents an array, list, struct or class.
|Represents an integer property, for example int, byte, short, uint and long.
|Represents a boolean property.
|Represents a single or double precision floating point property.
|Represents a string property.
|Represents a color property.
|Provides a reference to an object that derives from UnityEngine.Object.
|Represents a LayerMask property.
|Represents an enumeration property.
|Represents a 2D vector property.
|Represents a 3D vector property.
|Represents a 4D vector property.
|Represents a rectangle property.
|Represents an array size property.
|Represents a character property.
|Represents an AnimationCurve property.
|Represents a bounds property.
|Represents a gradient property.
|Represents a quaternion property.
|Provides a reference to another Object in the Scene.
|Represents a fixed buffer size property.
|Represents a 2D integer vector property.
|Represents a 3D integer vector property.
|Represents a rectangle with Integer values property.
|Represents a bounds with Integer values property.
|Represents a property that references an object that does not derive from UnityEngine.Object.
|Represents a Hash128 property.