Version: 2023.1
LanguageEnglish
  • C#

OpenSceneMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Used when opening a Scene in the Editor to specify how a Scene should be opened.

Properties

SingleCloses all current open Scenes and loads a Scene.
AdditiveAdds a Scene to the current open Scenes and loads it.
AdditiveWithoutLoadingAdds a Scene to the current open Scenes without loading it. It will show up as 'unloaded' in the Hierarchy Window.