Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Reset the center of mass of the rigidbody.
Computes the actual center of mass of the rigidbody from all the colliders attached, and stores it. After calling this function, the center of mass will get updated automatically after any modification to the rigidbody.