Version: 2023.1
LanguageEnglish
  • C#

PIX

class in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Provides an interface to control GPU frame capture in Microsoft's PIX software.

Static Methods

BeginGPUCaptureBegins a GPU frame capture in PIX. If not running via PIX, or as a development build, then it has no effect.
EndGPUCaptureEnds the current GPU frame capture in PIX. If not running via PIX, or as a development build, then it has no effect.
IsAttachedReturns true if running via PIX and in a development build.