Android specific player settings.
| androidIsGame | Publish the build as a game rather than a regular application. This option affects devices running Android 5.0 Lollipop and later. | 
| androidTargetDevices | Select which devices are allowed to run the Android application (all devices, mobile phones, tablets, and TV devices only, or ChromeOS devices only). | 
| androidTVCompatibility | Provide a build that is Android TV compatible. | 
| applicationEntry | Application entry classes to include.Note: You can specify multiple application entries for development purposes, this will cause two application icons to appear on Android device. You should always specify a single entry when publishing your app to a store. | 
| ARCoreEnabled | Enable support for Google ARCore on supported devices. | 
| blitType | Choose how content is drawn to the screen. | 
| buildApkPerCpuArchitecture | Create a separate APK for each CPU architecture. | 
| bundleVersionCode | Android bundle version code. | 
| chromeosInputEmulation | Un-check to disable ChromeOS's default behaviour of converting mouse and touchpad input events into touchscreen input events. | 
| defaultWindowHeight | The default vertical size of the Android Player window in pixels. | 
| defaultWindowWidth | The default horizontal size of the Android Player window in pixels. | 
| disableDepthAndStencilBuffers | Disable Depth and Stencil Buffers. | 
| enableArmv9SecurityFeatures | Enable Armv9 security features (PAC/BTI) for Arm64 builds. | 
| forceInternetPermission | Force internet permission flag. | 
| forceSDCardPermission | Force SD card permission. | 
| fullscreenMode | The display mode for Android Player builds of your application. | 
| keyaliasName | Android key alias name. | 
| keyaliasPass | Android key alias password. | 
| keystoreName | Android keystore name. | 
| keystorePass | Android keystore password. | 
| licenseVerification | License verification flag. | 
| maxAspectRatio | Maximum aspect ratio which is supported by the application. | 
| minifyDebug | Enable to minify debug build. | 
| minifyRelease | Enable to minify release build. | 
| minimumWindowHeight | The minimum vertical size of the Android Player window in pixels. | 
| minimumWindowWidth | The minimum horizontal size of the Android Player window in pixels. | 
| minSdkVersion | The minimum API level required for your application to run. | 
| optimizedFramePacing | Enable optimized frame pacing. | 
| preferredInstallLocation | Preferred application install location. | 
| renderOutsideSafeArea | Extends rendering layout into display cutout area, utilizing all of the available screen space. | 
| reportGooglePlayAppDependencies | Indicates whether to track application dependencies for Google Play Store verification. | 
| resizableWindow | Indicates whether Android Player build of your application support a resizable window. | 
| showActivityIndicatorOnLoading | Application should show ActivityIndicator when loading. | 
| splashScreenScale | Android splash screen scale mode. | 
| splitApplicationBinary | Split application binary into modules. | 
| startInFullscreen | Start in fullscreen mode. | 
| targetArchitectures | A set of CPU architectures for the Android build target. | 
| targetSdkVersion | The target API level of your application. | 
| textureCompressionFormats | Target texture compression formats. | 
| useCustomKeystore | Enable application signing with a custom keystore. |