Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseMarked for deprecation in the future. Use PlayerSettings.meshDeformation instead.
If you change the value of gpuSkinning
, Unity sets PlayerSettings.meshDeformation
in the following way:
gpuSkinning
to false, Unity sets PlayerSettings.meshDeformation
to MeshDeformation.CPU
.gpuSkinning
to true, Unity sets PlayerSettings.meshDeformation
to MeshDeformation.GPUBatched
.