Version: 2023.1
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  • C#

MaterialPropertyBlock.GetVectorArray

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Declaration

public Vector4[] GetVectorArray(string name);

Declaration

public Vector4[] GetVectorArray(int nameID);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Description

Get a vector array from the property block.

Returns null if such property doesn't exist.


Declaration

public void GetVectorArray(string name, List<Vector4> values);

Declaration

public void GetVectorArray(int nameID, List<Vector4> values);

Parameters

values The list to hold the returned array.
nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Description

Fetch a vector array from the property block into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.