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Declaration
public bool HasMatrix(string name);
    
                  
                    
                    
                    
Declaration
public bool HasMatrix(int nameID);
    
                 
               
              
                Parameters
                
                  
                    | nameID | The name ID of the property. Use Shader.PropertyToID to get this ID. | 
                  
                    | name | The name of the property. | 
                
               
              
                Returns
                
                  bool
        Returns true if the ShaderLab file assigned to the Material has this property.
      
               
              
                Description
                Checks if the ShaderLab file assigned to the Material has a Matrix property with the given name. This also works with the Matrix Array property.