struct in UnityEngine.LowLevelPhysics
/
Implemented in:UnityEngine.PhysicsModule
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CloseDescribes a contact where two shapes collide.
These contact points are generated by the ImmediatePhysics.GenerateContacts function.
Normal | The normal of the contact point. |
Point | The position of the contact point in world space. |
Separation | The distance between the shapes at the contact point. |