Version: 2023.1
LanguageEnglish
  • C#

HumanDescription.feetSpacing

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public float feetSpacing;

Description

Modification to the minimum distance between the feet of a humanoid model.

When a humanoid model has unusually large feet (a cartoon-like character, say) the meshes for the feet can sometimes interpenetrate during IK movement. The default value for feetSpacing is zero, but using a larger value will increase the minimum distance that is maintained between the feet and avoid interpenetration.