Version: 2023.1
LanguageEnglish
  • C#
Removed

EditorUserBuildSettings.webGLUsePreBuiltUnityEngine

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Obsolete Building with pre-built Engine option is no longer supported. public static bool webGLUsePreBuiltUnityEngine;

Description

Use prebuilt JavaScript version of Unity engine.

This option is passed to the emscripten compiler for WebGL builds. If enabled, then only the user script code will be compiled to JavaScript and linked dynamically with a prebuilt Unity engine JavaScript module, which significantly reduces build iteration time. The prebuilt Unity engine module is unstripped and therefore is not suitable for release builds. For that reason this property only has effect on development builds, and is ignored otherwise.