Version: 2023.1
LanguageEnglish
  • C#

Color Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public Color(float r, float g, float b, float a);

Parameters

r Red component.
g Green component.
b Blue component.
a Alpha component.

Description

Constructs a new Color with given r,g,b,a components.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Color newColor = new Color(0.3f, 0.4f, 0.6f, 0.3f); } }

Declaration

public Color(float r, float g, float b);

Parameters

r Red component.
g Green component.
b Blue component.

Description

Constructs a new Color with given r,g,b components and sets a to 1.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Color newColor = new Color(0.3f, 0.4f, 0.6f); } }

Note: If the Color Constructor is called and no r,g,b,a components are given, all r,g,b,a components default to a value of 0.