Version: 2023.1
LanguageEnglish
  • C#

ArticulationBody.maxDepenetrationVelocity

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public float maxDepenetrationVelocity;

Description

The maximum velocity of an articulation body when moving out of penetrating state.

Use this property to move bodies out of a colliding state more smoothly than the default.
Unit of measurement - m/s (meters per second).