struct in UnityEditor.Animations
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CloseThe keyframe reduction settings for compressing animation curves.
Use the CurveFilterOptions when saving a recording to a clip. A value of 0.5 gives a light compression. See Also: GameObjectRecorder.SaveToClip.
floatError | The amount the float animation curve is allowed to deviate from its original curve. This amount is expressed as a percentage: a positive value between 0 and 100. |
keyframeReduction | Whether to apply keyframe reduction. |
positionError | The amount the position animation curve is allowed to deviate from its original curve. This amount is expressed as a percentage: a positive value between 0 and 100. |
rotationError | The amount the rotation animation curve is allowed to deviate from its original curve. This amount is expressed as a number of degrees. It should be a positive value between 0 and 180. |
scaleError | The amount the scale animation curve is allowed to deviate from its original curve. This amount is expressed as a percentage: a positive value between 0 and 100. |
unrollRotation | Whether to apply rotation unrolling. This option is enabled by default. |