A change of this type indicates that prefab instances in an open scene have been updated due to a change to the source prefab.
| Property | Description | 
|---|---|
| instanceIds | The instance ID for each root GameObject of the prefab instances that have been updated. | 
| scene | The scene containing all of the prefab instances that have been updated. | 
| Constructor | Description | 
|---|---|
| UpdatePrefabInstancesEventArgs | Constructs a new instance. |