AtomicSafetyHandle.CheckDeallocateAndThrow

Declaration

public static void CheckDeallocateAndThrow(Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle);

Parameters

handle The AtomicSafetyHandle to check.

Description

Checks if the handle can be deallocated. Throws an exception if it has already been destroyed or a job is currently accessing the data.


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