Version: 2022.3
LanguageEnglish
  • C#

ITextEdition

interface in UnityEngine.UIElements

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Interface to access a TextElement edition capabilities This interface is not meant to be implemented explicitly as its declaration might change in the future.

Properties

autoCorrection Determines if the soft keyboard auto correction is turned on or off.
hideMobileInput Hides or shows the mobile input field.
isDelayed If set to true, the value property isn't updated until either the user presses Enter or the element loses focus.
isPassword Returns true if the field is used to edit a password.
isReadOnly Returns true if the element is read only.
keyboardType The type of mobile keyboard that will be used.
maskChar The character used for masking when in password mode.
maxLength Maximum number of characters for that element
touchScreenKeyboard The TouchScreenKeyboard being used to edit the Input Field.