Utility methods to pack atlases in the Project.
| Method | Description | 
|---|---|
| CleanupAtlasPacking | Cleanup internal states after packing SpriteAtlas assets. Must be called after a call to SpriteAtlasUtility.PackAllAtlases. | 
| PackAllAtlases | Pack all the SpriteAtlas Assets in the Project for the particular BuildTarget. | 
| PackAtlases | Pack all the provided SpriteAtlas for the particular BuildTarget. |