DetailBrushRepresentation.Update

Declaration

public void Update(Texture2D brushTex, int size, bool forceUpdate);

Parameters

brushTex The brush mask.
size The size of the brush.
forceUpdate When the value is true, Unity forces the DetailBrushRepresentation to always update. Otherwise, Unity updates the DetailBrushRepresentation only when the brush mask's texture or size changes.

Description

Updates the DetailBrushRepresentation's data.


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