Version: 2022.3
LanguageEnglish
  • C#

SceneVisibilityManager.Show

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void Show(GameObject gameObject, bool includeDescendants);

Declaration

public void Show(GameObject[] gameObjects, bool includeDescendants);

Parameters

gameObject GameObject to show.
gameObjects Array of GameObjects to show.
includeDescendants Whether to include descendants.

Description

Shows a GameObject, or an array of GameObjects, and its descendants.


Declaration

public void Show(SceneManagement.Scene scene);

Parameters

scene Scene containing GameObjects to show.

Description

Shows all GameObjects in scene.