Version: 2022.3
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  • C#

OverlayAttribute

class in UnityEditor.Overlays

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Description

Attribute used to register a class as an overlay.

Overlay must derive from the Overlay class.

Properties

defaultDisplaySet this value to true to ensure that the target Overlay will be shown when a new instance of the EditorWindow type is instantiated.
defaultDockIndexSet the defaultDockIndex to define where in a DockZone an Overlay is placed.
defaultDockPositionSet defaultDockPosition to define the default alignment for a newly instantiated Overlay.
defaultDockZoneUse defaultDockZone to set the default location for an Overlay when it is made visible for the first time in a new EditorWindow.
defaultLayoutSet defaultLayout to define the Layout for an Overlay when it is created for the first time.
displayNameDefines what the display name of the overlay will be.
editorWindowTypeDefines which EditorWindow type the overlay is used in.
idDefines the unique identifier used to identify the overlay.
ussNameName of the overlay's root visual element.

Constructors

OverlayAttributeAttribute used to register a class as an Overlay.