Material.GetFloatArray

Switch to Manual

Declaration

public float[] GetFloatArray(string name);

Declaration

public float[] GetFloatArray(int nameID);

Parameters

name The name of the property.
nameID The name ID of the property retrieved by Shader.PropertyToID.

Description

Get a named float array.

Additional resources: SetFloatArray.


Declaration

public void GetFloatArray(string name, List<float> values);

Declaration

public void GetFloatArray(int nameID, List<float> values);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.
values The list to hold the returned array.

Description

Fetch a named float array into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.


Did you find this page useful? Please give it a rating: