Thread-safe struct for batch sampling Light Probes in a Scene.
This struct allows for sampling Light Probes from a job or a thread. If you load a scene additively, you must call LightProbes.Tetrahedralize to include its Light Probes in the batch sample.
| Property | Description |
|---|---|
| IsCreated | This property indicates whether target query data is valid. |
| Constructor | Description |
|---|---|
| LightProbesQuery | "Constructor for creating Light Probe sample queries." |
| Method | Description |
|---|---|
| CalculateInterpolatedLightAndOcclusionProbe | Calculate light probe and occlusion probe at the given world space position. |
| CalculateInterpolatedLightAndOcclusionProbes | Calculate light probes and occlusion probes at the given world space positions. |
| Dispose | Use this method to clean up the memory this query references. |