Indicates the time elapsed since the compass heading was last updated. (Read Only)
Android: The time elapsed is represented in seconds since the device was last turned on.
iOS: The time elapsed is represented in seconds since the Unix epoch January 1, 1970.
using UnityEngine;
public class CompassTimeStamp : MonoBehaviour { private double previousTimeStamp = 0;
private void Start() { Input.location.Start(); Input.compass.enabled = true; Debug.Log($"compass.enabled: {Input.compass.enabled}"); RecordPreviousTimeStamp(); } void Update() { Debug.Log($"frame delta: {Time.deltaTime} compass timestamp: {Input.compass.timestamp} compass delta: {Input.compass.timestamp - previousTimeStamp}"); RecordPreviousTimeStamp(); }
private void RecordPreviousTimeStamp() { previousTimeStamp = Input.compass.timestamp; } }