Version: 2022.3
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  • C#

PreloadInfo

class in UnityEditor.Build.Content

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Description

Container for holding a list of preload objects for a Scene to be built.

Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

Properties

preloadObjectsList of Objects for a serialized Scene that need to be preloaded.

Constructors

PreloadInfoDefault constructor for an empty PreloadInfo.