Version: 2022.3
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  • C#

AndroidAssetPacks.GetCoreUnityAssetPackNames

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Declaration

public static string[] GetCoreUnityAssetPackNames();

Returns

string[] Returns an array of asset pack names for core Unity asset packs with the fast-follow or on-demand delivery type. If Unity did not create any core asset packs for this application with previously mentioned delivery types, or if the PlayCore plugin is missing, this returns an empty array.

Description

Gets the name of every core Unity asset pack built for this application that use either the fast-follow or on-demand delivery type.

Core Unity asset packs are asset packs that Unity created automatically when it built the Android app bundle. Unity only creates core asset packages if you enable Split Application Binary in Player Settings. This method uses PlayCore APIs, therefore it can only return names of asset packs that use the fast-follow or on-demand delivery types. If this method returns an empty array, to differentiate between the two potential causes, call coreUnityAssetPacksDownloaded. Asset pack names returned by this method can be passed to other methods such as QueryAssetPackState or DownloadAssetPackAsync to get status information or to start the download. However calling RemoveAssetPack with the names returned by this method does nothing. Additional resources: AndroidAssetPacks.coreUnityAssetPacksDownloaded, AndroidAssetPacks.DownloadAssetPackAsync, AndroidAssetPacks.GetAssetPackStateAsync.