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JobsUtility.ScheduleParallelForTransformReadOnly

Declaration

public static Unity.Jobs.JobHandle ScheduleParallelForTransformReadOnly(ref Unity.Jobs.LowLevel.Unsafe.JobsUtility.JobScheduleParameters parameters, IntPtr transfromAccesssArray, int innerloopBatchCount);

Returns

JobHandle Returns a JobHandle to the newly created Job.

Description

Schedule an IJobParallelForTransform job with read-only access to the transform data. This method provides better parallelization because it can read all transforms in parallel instead of just parallelizing across transforms in different hierarchies.