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ClosemoveVector | The move vector. |
modifiers | The modifier keys held down during the event. |
NavigationMoveEvent An initialized navigation event.
Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained from this method should be released back to the pool using Dispose().
direction | The logical direction of the navigation. |
modifiers | The modifier keys held down during the event. |
NavigationMoveEvent An initialized navigation event.
Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained from this method should be released back to the pool using Dispose().
This method doesn't set any move vector. For NavigationMoveEvents using move vector information, see GetPooled(UnityEngine.Vector2, UnityEngine.EventModifiers, UnityEngine.UIElements.NavigationDeviceType).