Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseRefer to Scriptable Tiles and Tilemap for more information.
tileChangeData | The Tile with additional properties to be placed in the cell. |
ignoreLockFlags | Whether to ignore Lock Flags set in the Tile's TileFlags when applying Color and Transform changes from TileChangeData. |
Sets a Tile with additional properties at the given XYZ coordinates of a cell in the Tilemap.
Refer to Scriptable Tiles and Tilemap for more information.