This version of Unity is unsupported.

Tilemap.FloodFill

Declaration

public void FloodFill(Vector3Int position, Tilemaps.TileBase tile);

Parameters

position Start position of the flood fill on the Tilemap.
tile Tile to place.

Description

Does a flood fill with the given Tile to place. on the Tilemap starting from the given coordinates.

Refer to Scriptable Tiles and Tilemap for more information.