This version of Unity is unsupported.

Tilemap.AddTileAnimationFlags

Declaration

public void AddTileAnimationFlags(Vector3Int position, Tilemaps.TileAnimationFlags flags);

Parameters

position The position of the Tile on the Tilemap.
flags TileAnimationFlags to add with bitwise OR (|) onto the flags provided by Tile.TileBase.

Description

Adds the TileAnimationFlags onto the Tile at the given position.