Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseThe maximum value of each sample in the detail map of the terrain data.
This value will depend on the set DetailScatterMode. In CoverageMode, values of up to 255 are stored. In InstanceCountMode, values of up to 16 are stored.