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CloseIEnumerator<SearchItem> Enumerator on the currently selected SearchItems.
Gets an enumerator on the currently selected SearchItems.
using UnityEngine; using UnityEditor; using UnityEditor.Search; static class Example_SearchSelection_GetEnumerator { static ISearchView s_View; [MenuItem("Examples/SearchSelection/GetEnumerator")] public static void Run() { s_View = SearchService.ShowContextual("asset"); s_View.SetSearchText("t:MonoScript"); EditorApplication.delayCall += DisplayResultsWhenReady; } public static void DisplayResultsWhenReady() { // Wait until results are ready to process. if (s_View.results.pending) { EditorApplication.delayCall += DisplayResultsWhenReady; return; } s_View.AddSelection(0); s_View.AddSelection(2); s_View.AddSelection(4); // Use Enumerator pattern to iterate over selected items var selection = s_View.selection; foreach (var item in selection) { Debug.Log(item.label); } } }