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Closedirections | Array of normalized directions in which to evaluate the spherical harmonics. |
results | Output array for the evaluated values. The order of the results is the same as the directions array. |
Evaluates the spherical harmonics for each given direction. The directions
and results
arrays must have the same size.
using System.Collections; using UnityEngine;
public class ExampleClass : MonoBehaviour { void Start() { UnityEngine.Rendering.SphericalHarmonicsL2 sh2; LightProbes.GetInterpolatedProbe(new Vector3(0.0f, 0.0f, 0.0f), null, out sh2);
Vector3[] directions = new Vector3[] { new Vector3(0.0f, 1.0f, 0.0f), new Vector3(0.0f, -1.0f, 0.0f) }; Color[] results = new Color[2];
sh2.Evaluate(directions, results); } }