Version: 2022.2
LanguageEnglish
  • C#

ShadowDrawingSettings Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public ShadowDrawingSettings(Rendering.CullingResults cullingResults, int lightIndex, Rendering.BatchCullingProjectionType projectionType);

Parameters

cullResults The cull results for this light.
lightIndex The light index.
projectionType The projection type of the shadow map. For directional lights this is usually BatchCullingProjectionType.Orthographic and for point or spot lights, it is usually BatchCullingProjectionType.Perspective.

Description

Create a shadow settings object.

See Also: CullingResults.