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ShaderPropertyFlags.MainTexture

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Description

Signifies that value of this property contains the main texture of the Material.

This flag corresponds to the [MainTexture] ShaderLab Properties attribute.

By default, Unity considers a texture with the property name name "_MainTex" to be the main texture. Use the [MainTexture] ShaderLab Properties attribute to make Unity consider a texture with a different property name to be the main texture.

See Also: Material.mainTexture, ShaderLab: Properties, ShaderPropertyFlags.MainColor.