Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseThe material that will be projected onto every object.
Note that unlike Renderer.material, this returns a shared material reference and not a unique duplicate.
Projector does nothing if it has no material set up.
The Standard Assets package
contains an example of Projector's material in Blob-Shadow folder.
See Also: projector component, Material class.